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The common interaction abstractions paradigm

机译:通用交互抽象范式

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摘要

Looks at the possibility of providing a clearer separation between the application and the user interface through an approach that identifies common interaction abstractions specified in terms of what the application is trying to get from the user interface or display to the user interface, rather than the messages for specific detailed interface device objects. From each common interaction abstraction, it is possible to build several user interfaces whose look and feel are very different, a term referred to as "aliasing". The look and feel of the user interfaces is determined by the hardware and software resources available at the node. For example, one system may support graphics and another may not. The "common interaction abstractions paradigm" is introduced, and certain common interactions that can occur in any interactive system are identified. Its use in aliasing is discussed and an illustrative example is described.
机译:通过一种方法来确定应用程序与用户界面之间更清晰的分离,该方法识别根据应用程序试图从用户界面或显示到用户界面(而不是消息)的方式指定的常见交互抽象用于特定的详细接口设备对象。根据每个常见的交互抽象,可以构建外观和感觉非常不同的几个用户界面,该术语称为“别名”。用户界面的外观由节点上可用的硬件和软件资源确定。例如,一个系统可能支持图形,而另一个则可能不支持。介绍了“公共交互抽象范式”,并确定了在任何交互系统中可能发生的某些公共交互。讨论了其在混叠中的使用,并描述了说明性示例。

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