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Color image display and visual perception in computer graphics

机译:彩色图像显示和计算机图形学中的视觉感知

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Abstract: This paper put an emphasis on the importance of two points which are crucial when the aim is physically based lighting simulation. The first one is the spectral approach which considers emitted, reflected, diffused and transmitted light as wavelength dependent. The second corresponds to the different steps aiming at converting into RGB components the radiance arriving at the viewpoint through the pixels of a screen.!7
机译:摘要:本文着重强调了两点的重要性,这两个目标对于基于物理的照明模拟而言至关重要。第一种是光谱方法,该方法将发射,反射,扩散和透射的光视为与波长有关。第二个步骤对应于旨在将通过屏幕像素到达视点的辐射转换为RGB分量的不同步骤!7

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