This paper describes an approach to the simulation of radar signatures from large complex targets. The issue addressed is that given a subject radar target in the form of a geometrical design, is it possible to recognise redundancy in the electromagnetic radiation source which this target represents when illuminated by a radar? This is a key issue since the task of directly evaluating the signature is often so compute intensive as to prohibit its use in a simulator. The paper describes the results of some research into this using super-resolution inverse synthetic aperture radar methods. An example of generic ship geometry is used to illustrate the achievable performance, but it is stressed that the underlying message is in the importance of signal processing for reduced redundancy in simulation, rather than the specific nature of the example used.
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