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Three-dimensional object shape recognition using cross sections

机译:使用截面的三维物体形状识别

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Abstract: This paper describes a computationally efficient 3D object surface matching algorithm. In the proposed method, object and model surfaces are scaled to be in a unit cube in the 3D space. They are then sliced along the magnitude axis and the resultant object and model surface cross sections are represented in binary image format. The cross- sections' centroids of an unknown object and the models of different shapes are computed in their respective binary images. The resultant cross-sections are translated to the origin of the spatial plane using the centroids. Major and minor axes of the plane cross sections are aligned with the coordinate axes of the spatial plane. Matching of the aligned cross sections is done in the direction of the gradient of the cross section boundary by computing the shape deformation as the Euclidean distance between the object boundary points and the corresponding points in the model cross section boundary. The shape deformation distances measured in different cross sections are average and the minimum average shape deformation distance is used to identify the model best matching to the object of unknown classification.!19
机译:摘要:本文介绍了一种计算效率高的3D对象表面匹配算法。在提出的方法中,将对象和模型曲面缩放为位于3D空间中的单位立方体中。然后沿着幅度轴将它们切片,并以二进制图像格式表示所得对象和模型表面的横截面。在其各自的二进制图像中计算未知对象的横截面质心和不同形状的模型。使用质心将所得的横截面平移到空间平面的原点。平面横截面的长轴和短轴与空间平面的坐标轴对齐。通过将形状变形计算为对象边界点与模型横截面边界中的对应点之间的欧几里德距离,可以在横截面边界的梯度方向上完成对齐的横截面的匹配。在不同横截面中测得的形状变形距离是平均值,最小的平均形状变形距离用于识别与未知分类对象最匹配的模型!19

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