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Two virtual memory mapped network interface designs

机译:两种虚拟内存映射的网络接口设计

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In existing multicomputers, software overhead dom inates the message-passing latency cost. Our research on the SHRIMP project at Princeton indicates that appropriate network interface support can significantly reduce this software overhead. We have designed two network interfaces for the SHRIMP multicomputer. Both support virtual memory mapped communication allowing user processes to communicate without doing expensive buffer management, and without using sys tem calls to cross the protection boundary separating user processes from the operating system kernel. This paper describes and compares the two network in terfaces, and discusses performance tradeoffs between them.
机译:在现有的多计算机中,软件开销占用了消息传递等待时间的成本。我们对普林斯顿SHRIMP项目的研究表明,适当的网络接口支持可以大大减少该软件的开销。我们为SHRIMP多计算机设计了两个网络接口。两者都支持虚拟内存映射通信,从而允许用户进程进行通信而无需执行昂贵的缓冲区管理,也无需使用系统调用来越过将用户进程与操作系统内核分开的保护边界。本文描述和比较了两个接口的网络,并讨论了它们之间的性能折衷。

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