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Broadcast Engineering Conference Proceedings The Importance of Testing 3D Content for Broadcast

机译:广播工程会议论文集广播测试3D内容的重要性

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3D is an art form as well as a science, and thecreation of high quality 3D content requires not only visionand creativity, but a strong awareness and consideration forits idiosyncrasies and potentially problematic technical andphysiological issues. Whether natively captured orconverted from 2D, the 3D content can easily contain issuesthat may result in an unpleasant experience for the viewer,including depth conflicts, reverse 3D, vertical offset,extreme divergence and/or convergence, edge violations,and more.With 3D now being broadcast into our homes, it is veryimportant for both the success of the technology and theindustry’s reputation that the quality of the 3D content thatat-home viewers see is of the best possible quality.Therefore, it is vital that the material be tested to ensure thatit does not exhibit any issues that can negatively affect theviewing experience and potentially create physiologicalissues for the consumer. We will discuss, in detail, some ofthe primary offenses that commonly occur and arediscovered during testing.
机译:3d是一种艺术形式以及科学,以及 创建高质量3D内容不仅需要视力 和创造力,但有很强的意识和考虑 它的特质和潜在的技术性和有问题的技术和 生理问题。是否自然捕获或 从2D转换,3D内容很容易包含问题 这可能导致观众的令人不愉快的经验, 包括深度冲突,反向3D,垂直偏移, 极端分歧和/或融合,边缘违规, 和更多。 现在,3D现在被播出到我们的家中,它非常 对技术的成功和技术的成功很重要 业界的声誉认为3D内容的质量 家庭观众看到是最好的质量。 因此,这是对材料进行测试以确保这一点至关重要的 它没有表现出任何可能对此产生负面影响的问题 观看体验和可能创造生理学 消费者的问题。我们将详细讨论一些人 通常发生的主要罪行 在测试期间发现。

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