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Polygonal Approximation of an Object Contour by Detecting Edge Dominant Corners using Iterative Corner Suppression

机译:通过迭代拐角抑制检测边缘主角通过检测边缘主角的多边形近似

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A new algorithm to detect straight edge parts which form the contour of an object presented in an image is discussed in this paper. This algorithm is very robust and can detect true straight edges even when their pixel's locations are not straight due to natural noise at the object borders. These straight edges are than used to report and classify contour's corners according to their angle and their adjacent segments lengths. A new technique for polygonal approximation is also presented to find the best set among these corners to construct the polygon vertices that best describe the approximating contour. It starts by eliminating the corners, one after the other using Iterative Corner Suppression (ICS) process. This in turn enables us to obtain the smallest possible error in the approximation. Experimental results demonstrate the efficiency of this technique in comparison with recently proposed algorithms.
机译:在本文中讨论了一种检测形成在图像中呈现的物体轮廓的直边部分的新算法。这种算法非常稳健,即使当对象边界处的自然噪声而不是直的时,也可以检测真正的直边。这些直边比用于根据其角度和相邻的段长度报告和分类轮廓的角落。还提出了一种新的多边形近似技术,以找到这些角落中最好的设置,以构造最能描述近似轮廓的多边形顶点。它首先消除了角落,一个接一个地使用迭代角抑制(ICS)过程。这反过来使我们能够在近似值中获得最小的可能误差。实验结果表明,与最近提出的算法相比,该技术的效率。

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