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Manipulating The Body Representation: Assessment Of A Novel Platform

机译:操纵身体表示:评估新型平台

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The Rubber Hand Illusion can be used to induce the illusion that a fake hand is part of one’s own body. Thus, it can be used to alter the body representation. It was also reported that the Rubber Hand Illusion induces a proprioceptive drift of one’s real hand toward the fake hand. The Rubber Hand Illusion can be induced when the fake hand is placed farther in the sagittal plane (distally) compared to the real hand. In this case, the induced update of the body representation is an elongation of the arm. Virtual Reality and haptic technologies can be used to manipulate the perceived scenario in a virtual version of the Rubber Hand Illusion, the Virtual Hand Illusion. We developed a novel platform consisting in a virtual reality application integrating an optical motion capture device and haptic stimulators to study the manipulation of the body representation. We developed two experimental protocols to induce embodiment of an elongated arm: one validated in previous studies, that employs congruent visuo-motor-tactile stimulation, and one reproducing the typical Virtual Hand Illusion where only congruent visuo-tactile stimulation was employed. We tested both protocols with healthy participants.
机译:橡胶手错觉可以被用来制造假手是自己身体一部分的错觉。因此,它可以用来更改身体的表现形式。另据报道,“橡胶手错觉”会引起一个人的真实手向假手的本体感受漂移。当将假手放置在矢状平面(远处)时,与真实手相比,可能会引起“橡胶手错觉”。在这种情况下,引起的身体表征更新是手臂的伸长。虚拟现实和触觉技术可用于在“橡胶手错觉”(虚拟手错觉)的虚拟版本中操纵感知到的场景。我们开发了一个包含虚拟现实应用程序的新型平台,该应用程序集成了光学运动捕捉设备和触觉刺激器,以研究人体表征的操纵方式。我们开发了两种实验方案来诱发长臂的体现:一种在先前的研究中得到验证,该方案采用了全副视觉-触觉刺激,而另一种则复制了典型的虚拟手幻觉,其中仅采用了全副副视觉-触觉刺激。我们用健康的参与者测试了这两种方案。

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