首页> 外文会议>International Conference on Computational Science >Visual Analysis of Computer Game Output Video Stream for Gameplay Metrics
【24h】

Visual Analysis of Computer Game Output Video Stream for Gameplay Metrics

机译:用于游戏指标的计算机游戏输出视频流的可视化分析

获取原文

摘要

This work contains a solution for game metrics analysis based on a visual data stream dedicated for the player. The solution does not require interference in the programming code of the analyzed game and it is only based on image processing. It is possible to analyze several aspects of the game simultaneously, for example health/energy bars, current weapon used, number of objects worn (aid kits, ammunition). There have been presented methods using cascading classifiers and their training to detect the desired objects on the screen and to prepare data for other stages of processing, e.g. OCR. The effect of the methods is a gameplay chart that allows a thorough analysis of the player's actions in the game world and his or her advancement. The solution is fast enough that it can be used not only in previously recorded gameplay analysis, but also in real time during simultaneous gameplay.
机译:这项工作包含一个基于专用于玩家的可视数据流的游戏指标分析解决方案。该解决方案不需要干扰所分析游戏的编程代码,它仅基于图像处理。可以同时分析游戏的多个方面,例如健康/能量棒,当前使用的武器,所穿物品的数量(辅助工具,弹药)。已经提出了使用级联分类器及其训练的方法,该方法用于检测屏幕上的所需对象并准备用于处理的其他阶段的数据,例如图像处理。 OCR。这些方法的效果是一个游戏玩法图表,该图表可以对玩家在游戏世界中的行为及其进步进行彻底的分析。该解决方案足够快,不仅可以用于先前记录的游戏分析中,而且可以在同时进行的游戏中实时使用。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号