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A New Paradigm in Interactive Evolutionary Multiobjective Optimization

机译:交互式进化多目标优化的新范式

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Over the years, scalarization functions have been used to solve multiobjective optimization problems by converting them to one or more single objective optimization problem(s). This study proposes a novel idea of solving multiobjective optimization problems in an interactive manner by using multiple scalarization functions to map vectors in the objective space to a new, so-called preference incorporated space (PIS). In this way, the original problem is converted into a new multiobjective optimization problem with typically fewer objectives in the PIS. This mapping enables a modular incorporation of decision maker's preferences to convert any evolutionary algorithm to an interactive one, where preference information is directing the solution process. Advantages of optimizing in this new space are discussed and the idea is demonstrated with two interactive evolutionary algorithms: IOPIS/RVEA and IOPIS/NSGA-Ⅲ. According to the experiments conducted, the new algorithms provide solutions that are better in quality as compared to those of state-of-the-art evolutionary algorithms and their variants where preference information is incorporated in the original objective space. Furthermore, the promising results require fewer function evaluations.
机译:多年来,标量函数已通过将它们转换为一个或多个单目标优化问题来解决多目标优化问题。这项研究提出了一种新颖的想法,即通过使用多个标量函数将目标空间中的向量映射到新的所谓的“偏好合并空间”(PIS),以交互方式解决多目标优化问题。这样,原始问题将转换为PIS中通常目标较少的新多目标优化问题。通过这种映射,决策者的首选项可以模块化合并,从而将任何进化算法转换为交互式算法,其中首选项信息指导求解过程。讨论了在这个新空间中进行优化的优势,并通过两种交互式的进化算法:IOPIS / RVEA和IOPIS /NSGA-Ⅲ证明了这一思想。根据进行的实验,与最新的进化算法及其将偏好信息合并到原始目标空间中的最新算法相比,新算法提供了质量更高的解决方案。此外,有希望的结果需要较少的功能评估。

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