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A Genetic Algorithm-Based Solver for Small-Scale Jigsaw Puzzles

机译:基于遗传算法的小型拼图游戏求解器

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In this paper, we present a genetic algorithm-based puzzle solver, which is mainly used to solve small-scale puzzle problems. We introduce a new measurement function that improves its accuracy by normalizing the Mahalanobis distance and the Euclidean distance between two puzzle pieces. By calculating the difference between edges of two puzzle pieces and using the genetic algorithm to assemble pieces correctly, two "parent" solutions are merged into one improved "child" solution. Using the idea of local search, it avoids the problem of local optimum solutions brought by the genetic algorithm, which greatly improves the accuracy of the puzzle.
机译:在本文中,我们提出了一种基于遗传算法的难题求解器,主要用于解决小型难题。我们引入了一种新的测量功能,该功能通过对两个拼图块之间的马氏距离和欧几里得距离进行归一化来提高其准确性。通过计算两个拼图块的边缘之间的差异,并使用遗传算法正确地组装拼图,两个“父”解决方案合并为一个改进的“子”解决方案。利用局部搜索的思想,避免了遗传算法带来的局部最优解的问题,大大提高了拼图的准确性。

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