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On Local Deformations of Planar Quad-Meshes

机译:关于平面Quad-网格的局部变形

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Planar quad-meshes (meshes with planar quadrilateral faces - PQ-meshes for short) are an important class of meshes (see e.g" Bobenko and Suris [2008]). Although they are often desirable in computer graphics - since planar quads can be rendered with out triangulating them - and architectual geometry (see Pottmann et al. [2007]) - because building with planar tiles is more cost effective - modelling freeform surfaces with planar quadrilaterals is problematic (in fact in practical applications one deforms or subdivides PQ-meshes without obeying the planarity constraint and ensures it afterwards in a global optimization step). In this paper we present a method that allows local deformations of PQ-meshes (with square grid combinatorics) that makes it possible to modify a PQ-mesh while keeping all quadrilaterals planar through the whole process (without a minimization step). In principle the method allows for PQ-mesh subdivision as well.
机译:平面Quad-网格(带有平面四边形面的网格 - 短暂的网状物)是一类重要的网格(参见例如“Bobenko和Suris [2008])。虽然它们通常在计算机图形中是可取的 - 因为可以呈现平面Quad与它们三角化 - 和架构几何形状(见Pottmann等人[2007]) - 因为具有平面瓷砖的建筑物更具成本效益 - 建模与平面四边形的自由形状面是有问题的(实际上在实际应用中,一个变形或细分PQ-网格在不服从平坦性约束并在全局优化步骤中以后确保它)。在本文中,我们介绍了一种方法,允许PQ网格的局部变形(具有方形网格组合),这使得可以在保持所有内容时修改PQ-网格通过整个过程(没有最小化步骤)四分之一平面。原则上,该方法也允许PQ-网格细分。

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