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High-precision 3D face normal map generation

机译:高精度3D面部正常地图生成

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摘要

In the current field of face reconstruction, the methods of face reconstruction tend to pay more attention to the optimization of the face model, and seldom study the surface details or even the skin realism, which leads to the greatly reduced realistic of the model and can not achieve good application effect. In this paper, we improve the quality of normal map to lay the foundation for the realistic face reconstruction. Based on the existing face reconstruction, the normal mapping of the object surface is reconstructed by image pre-processing and photometric stereo technology for face photos with the same angle and different illumination directions. This paper improves the photometric stereo algorithm to improve the efficiency and effect of normal mapping.
机译:在目前的面部重建领域中,面部重建方法往往会更加关注面部模型的优化,很少研究表面细节甚至皮肤现实主义,这导致模型的大大减少现实 没有达到良好的应用效果。 在本文中,我们提高了普通地图的质量,为现实面部重建奠定了基础。 基于现有的面部重建,通过图像预处理和光度立体技术来重建对象表面的正常映射,用于具有相同角度和不同的照明方向的面部照片。 本文提高了光度立体声算法,提高了正常映射的效率和效果。

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