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Effect of Sensory Conflict and Postural Instability on Cybersickness

机译:感觉冲突和姿势不稳对晕车的影响

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Sensory conflict theory and postural instability theory were often tested individually to explain cybersickness in VR systems, but they were seldom systematically compared. An earlier study evaluated them on a large screen using 2D videos. This study evaluated sensory conflict and postural instability on the discomfort in VR. Virtual visual locomotion were shown on an head-mounted display. A motion platform vibrated in low-frequency while the participant stood on top. Each factor was manipulated alone or in combination. Results showed that the visual motion only condition led to the highest miserable score, higher than the physical vibration only condition. This suggested that consistent with previous literature, sensory conflict may be a major contributing factor of cybersickness.
机译:感觉冲突理论和姿势不稳定性理论经常被单独测试以解释VR系统中的网络疾病,但很少对其进行系统地比较。较早的一项研究使用2D视频在大屏幕上对它们进行了评估。这项研究评估了VR不适中的感觉冲突和姿势不稳定性。虚拟视觉运动显示在头戴式显示器上。参与者站在顶部时,运动平台以低频振动。每个因素都是单独或组合操纵的。结果表明,仅视觉运动条件导致最高的悲惨分数,高于仅物理振动条件。这表明与以前的文献一致,感觉冲突可能是导致晕车的主要因素。

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