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Vibro-tactile Feedback for Real-world Awareness in Immersive Virtual Environments

机译:身临其境的虚拟环境中的震动感知反馈,可实现现实世界的感知

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In immersive virtual environments (IVE), users' visual and auditory perception is replaced by computer-generated stimuli. Thus, knowing the positions of real objects is crucial for physical safety. While some solutions exist, e. g., using virtual replicas or visible cues indicating the interaction space boundaries, these are limiting the IVE design or depend on the hardware setup. Moreover, most solutions cannot handle lost tracking, erroneous tracker calibration, or moving obstacles. However, these are common scenarios especially for the increasingly popular home virtual reality settings. In this paper, we present a stand-alone hardware device designed to alert IVE users for potential collisions with real-world objects. It uses distance sensors mounted on a head-mounted display (HMD) and vibro-tactile actuators inserted into the HMD's face cushion. We implemented different types of sensor-actuator mappings with the goal to find a mapping function that is minimally obtrusive in normal use, but efficiently alerting in risk situations.
机译:在沉浸式虚拟环境(IVE)中,用户的视觉和听觉被计算机生成的刺激所取代。因此,知道真实物体的位置对于人身安全至关重要。尽管存在一些解决方案,例如。例如,使用指示交互空间边界的虚拟副本或可见提示,它们限制了IVE设计或取决于硬件设置。而且,大多数解决方案无法处理丢失的跟踪,错误的跟踪器校准或移动障碍物。但是,这些是常见的情况,尤其是对于越来越流行的家庭虚拟现实设置。在本文中,我们提出了一种独立的硬件设备,旨在警告IVE用户与现实世界中的物体可能发生碰撞。它使用安装在头戴式显示器(HMD)上的距离传感器以及插入HMD面罩中的震动传感器。我们实现了不同类型的传感器-执行器映射,以期找到一种映射功能,该映射功能在正常使用中具有最小的吸引力,但在危险情况下可以有效地发出警报。

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