首页> 外文会议>IEEE Conference on Virtual Reality and 3D User Interfaces >Archaeological Excavation Simulation for Interaction in Virtual Reality
【24h】

Archaeological Excavation Simulation for Interaction in Virtual Reality

机译:虚拟现实互动中的考古发掘模拟

获取原文

摘要

We propose a real-time excavation simulation system for interactive gameplay in Virtual Reality. In order to increase the player's immersion, our simulation system will produce actual potholes and clods according to the depth and angle of the players excavation. We divide the process into three phases: ground deformation, clod generation and clod fragmentation. In ground deformation, we describe how to simulate the topographic changes before and after excavation. In clod generation, we describe how to generate the clod which mesh matches the depth and angle of the players excavation action. In clod fragmentation, the clods are broken and fall as the shovel lifts. This simulation system can create excavation effects on different geologies by changing the material of the ground and clods.
机译:我们提出了一种用于虚拟现实中交互式游戏的实时挖掘仿真系统。为了增加玩家的沉浸感,我们的模拟系统将根据玩家挖掘的深度和角度来产生实际的坑洼和土块。我们将过程分为三个阶段:地面变形,土块生成和土块破碎。在地面变形中,我们描述了如何模拟开挖前后的地形变化。在土块生成中,我们描述了如何生成与玩家挖掘动作的深度和角度相匹配的土块。在土块碎裂中,随着铲子的升起,土块破裂并掉落。通过更改地面和土块的材料,该模拟系统可以对不同的地质构造产生开挖效果。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号