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Interactive Non-malleable Codes

机译:互动式非恶意代码

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Non-malleable codes (NMC) introduced by Dziembowski et al. [ICS'10] allow one to encode "passive" data in such a manner that when a codeword is tampered, the original data either remains completely intact or is essentially destroyed. In this work, we initiate the study of interactive non-malleable codes (INMCs) that allow for encoding "active communication" rather than passive data. An INMC allows two parties to engage in an interactive protocol such that an adversary who is able to tamper with the protocol messages either leaves the original transcript intact (i.e., the parties are able to reconstruct the original transcript) or the transcript is completely destroyed and replaced with an unrelated one. We formalize a tampering model for interactive protocols and put forward the notion of INMCs. Since constructing INMCs for general adversaries is impossible (as in the case of non-malleable codes), we construct INMCs for several specific classes of tampering functions. These include bounded state, split state, and fragmented sliding window tampering functions. We also obtain lower bounds for threshold tampering functions via a connection to interactive coding. All of our results are unconditional.
机译:Dziembowski等人介绍的不可恶意代码(NMC)。 [ICS'10]允许人们以一种方式对“无源”数据进行编码,以使当代码字被篡改时,原始数据要么保持完整无缺,要么实质上被破坏。在这项工作中,我们开始研究允许编码“主动通信”而不是被动数据的交互式非恶意代码(INMC)。 INMC允许两个参与方参与交互式协议,以便能够篡改协议消息的对手要么保留原始抄本完整(即,各方都能够重建原始抄本),要么彻底销毁抄本,取而代之的是无关的。我们对交互协议的篡改模型进行了形式化,并提出了INMC的概念。由于无法为一般对手构造INMC(就像在不可恶意编码的情况下一样),因此我们为几种特定类别的篡改功能构造了INMC。这些功能包括边界状态,分裂状态和碎片化的滑动窗口篡改功能。通过与交互式编码的连接,我们还获得了阈值篡改功能的下限。我们所有的结果都是无条件的。

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