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The Kappa Simulator Made Interactive

机译:互动式Kappa模拟器

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摘要

Like during software development, interactivity is of tremendous help during model development. The more and the earlier feedback come, the more efficiently the target is reached. This is true for human as well as during mechanical model construction. If you try to mechanically learn some parameters for a model by streaming potential values for example, you would better stop as quickly as possible the simulations that behave the worst toward the goal. The Kappa simulator KaSim has been refactored to give the control to the user (human or an other program) during the simulation, allowing to pause, restart, observe, modify, prematurely stop, continue after the original end. Interventions on a simulation that can be offered as well as their consequences on the design of a stochastic simulator of rule-based models are describe here.
机译:像在软件开发期间一样,交互性在模型开发期间具有巨大的帮助。反馈越早,实现目标的效率就越高。对于人类以及在机械模型构建期间都是如此。例如,如果尝试通过流潜在值来机械地学习模型的一些参数,则最好尽快停止对目标表现最差的模拟。对Kappa模拟器KaSim进行了重构,可以在模拟过程中将控制权交给用户(人类或其他程序),从而可以暂停,重新启动,观察,修改,过早停止,并在原始结束后继续。此处介绍了可提供的模拟干预及其对基于规则的模型的随机模拟器设计的后果。

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