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Generative Adversarial Network with Policy Gradient for Text Summarization

机译:带有策略梯度的文本生成对抗网络

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Abstractive text summarization is the task of generating meaningful summary from a given document (short or long). This is a very challenging task for longer documents, since they suffer from repetitions (redundancy) when the given document is long and the generated summary should contain multi-sentences. In this paper we present an approach for applying generative adversarial networks in abstractive text summarization tasks with a novel time-decay attention mechanism. The data generator is modeled as a stochastic policy in reinforcement learning. The generator's goal is to generate summaries which are difficult to be discriminated from real summaries. The discriminator aims to estimate the probability that a summary came from the training data rather than the generator to guide the training of the generative model. This framework corresponds to a minimax two-player game. Qualitatively and quantitatively experimental results (human evaluations and ROUGE scores) show that our model can generate more relevant, less repetitive, grammatically correct, preferable by humans and is promising in solving the abstractive text summarization task.
机译:摘要性文本摘要是从给定文档(简短或冗长)中生成有意义的摘要的任务。对于较长的文档,这是一项非常具有挑战性的任务,因为当给定文档较长且生成的摘要应包含多句时,它们会遭受重复(冗余)的困扰。在本文中,我们提出了一种在新文本摘要任务中应用生成对抗网络的方法,该方法具有新颖的时间衰减注意机制。数据生成器被建模为强化学习中的随机策略。生成器的目标是生成难以与实际摘要区分开的摘要。鉴别器的目的是估计摘要来自训练数据的概率,而不是估计生成器以指导生成模型训练的概率。该框架对应于minimax两人游戏。定性和定量的实验结果(人工评估和ROUGE分数)表明,我们的模型可以产生更相关,更不重复,语法正确,更受人类欢迎的模型,并且有望解决抽象文本摘要任务。

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