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An Architecture for Delivering Graphical Web Applications in Constrained IoT Devices

机译:在受限的IoT设备中交付图形Web应用程序的架构

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User-interactions with IoT appliances usually occur via raw interfaces, mobile devices, or desktop computers. Besides, during the handling of some devices, the user may be better served by a rich and contextualized embedded interface. This paper presents a distributed architecture for the delivery of graphical web interfaces in constrained IoT devices with an ultra-thin client approach. A strategy for the development of rich and contextualized interfaces for IoT constrained devices is outlined, envisioning a future with the tactile internet. The proposed architecture employs hardware acceleration, fog computing, virtual IoT devices, screen virtualization, and proxy-based web browsing. To validate the architecture, we have implemented a prototype of a constrained smartwatch with a proxy-based web browser. The experimental results show that the proposed architecture is suitable for devices and networks with constrained resources, allowing the display of web apps graphical representations with the potential to offer soft and low-latency user interactions.
机译:用户与IoT设备的交互通常通过原始接口,移动设备或台式计算机进行。此外,在某些设备的处理过程中,丰富而上下文相关的嵌入式界面可能会更好地为用户服务。本文提出了一种分布式架构,可通过超薄客户端方法在受限的IoT设备中交付图形化Web界面。概述了为物联网受限设备开发丰富且上下文相关的接口的策略,并预言了触觉互联网的未来。所提出的架构采用硬件加速,雾计算,虚拟物联网设备,屏幕虚拟化和基于代理的Web浏览。为了验证架构,我们使用基于代理的Web浏览器实现了受限智能手表的原型。实验结果表明,所提出的体系结构适用于资源受限的设备和网络,从而可以显示具有潜在软性和低延迟用户交互作用的Web应用程序图形表示。

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