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Real-Time Static and Dynamic Gesture Recognition Using Mixed Space Features for 3D Virtual World's Interactions

机译:使用混合空间功能实现3D虚拟世界交互的实时静态和动态手势识别

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Gesture Recognition is a technology that makes devices such as a computer capable of recognizing and responding to different gestures produced by the human body. With the recent growth of 3D virtual world applications, the demand to improve the gesture recognition method, especially hand gesture recognition, has increased. In this paper, we propose a novel vision-based gesture recognition system for controlling the 3D virtual world based on depth images obtained from the 3D camera device. For the proposed system, we used mix spatial space features consisting of 3D and 2D space features. The finger position in the point cloud represents the 3D space feature and the contour of hand from the images as 2D space feature. To investigate the robustness of our system, we designed 9 gestures including 6 static and 3 dynamic varieties. During experiments, we instruct people to display those gestures and calculate the recognition rate. Our results demonstrate that the proposed system was able to recognize the 9 gestures very well with the average accuracy of 95% for static gestures and 81.34% for dynamic ones.
机译:手势识别是一种使诸如计算机之类的设备能够识别并响应人体产生的不同手势的技术。随着最近的3D虚拟世界应用程序的增长,对改进手势识别方法(尤其是手势识别)的需求不断增加。在本文中,我们提出了一种新颖的基于视觉的手势识别系统,用于基于从3D摄像头设备获得的深度图像来控制3D虚拟世界。对于所提出的系统,我们使用了由3D和2D空间特征组成的混合空间空间特征。手指在点云中的位置代表3D空间特征,而来自图像的手部轮廓则代表2D空间特征。为了研究系统的健壮性,我们设计了9种手势,其中包括6种静态和3种动态变体。在实验过程中,我们指示人们显示这些手势并计算识别率。我们的结果表明,所提出的系统能够很好地识别9个手势,静态手势的平均准确度为95%,动态手势的平均准确度为81.34%。

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