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The GazePlay Project: Open and Free Eye-Trackers Games and a Community for People with Multiple Disabilities

机译:GazePlay项目:开放和免费的眼动仪游戏以及一个多残障人士社区

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In order to develop and enhance an augmentative and alternative communication (AAC), gaze is often considered as one of the most natural way and one of the easiest to set up in order to support individuals with multiple disabilities to interact with their environment. For children who start naturally from scratch, who have in addition such difficulties, it is a strong challenge even to acquire or to support the required basic knowledge. Games are often considered a good way to learn. Games designed for eye-trackers, i.e. electronic devices able to compute the position of the gaze, allow children to discover the power of their eyes and the consequences of the actions triggered by their gazes. Video games can be a good way to improve basic requirements as gaze fixation and gaze pursuit as well as conventions like rewards or dwell interactions often used in AAC tools. In this article, we present the GazePlay project which main contribution is a free and open-source software which gathers several mini-games playable with all eye-trackers including low cost ones.
机译:为了发展和增强补充性和替代性交流(AAC),凝视通常被认为是最自然的方式之一,也是最容易建立的方式,目的是支持患有多种残疾的人与周围环境互动。对于那些从零开始自然而又困难重重的孩子来说,即使要获得或支持所需的基础知识,这也是一个巨大的挑战。游戏通常被认为是学习的好方法。专为眼球追踪器设计的游戏,即能够计算凝视位置的电子设备,可使儿童发现他们的眼睛力量以及凝视触发动作的后果。电子游戏可能是改善基本要求的好方法,例如注视注视和注视追踪以及AAC工具中经常使用的诸如奖励或停顿交互之类的约定。在本文中,我们介绍了GazePlay项目,该项目的主要贡献是一个免费的开源软件,该软件收集了可用于所有眼动追踪器(包括低成本眼动追踪器)的迷你游戏。

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