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Robustness Issues in Surface Reconstruction

机译:表面重建中的鲁棒性问题

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The piecewise linear reconstruction of a surface from a sample is a well studied problem in computer graphics and computational geometry. A popular class of reconstruction algorithms filter a subset of triangles of the three dimensional Delaunay triangulation of the sample and subsequently extract a manifold from the filtered triangles. Here we report on robustness issues that turned out to be crucial in implementations.
机译:来自样本的分段线性重建表面是计算机图形学和计算几何中的良好问题。一种流行的重建算法滤过样品的三维Delaunay三角测量三角形的三角形子集,随后从滤波的三角形中提取歧管。在这里,我们报告了在实施中至关重要的强大问题。

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