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Glimpse.3D: A Motion-Triggered Stereo Body Camera for 3D Experience Capture and Preview

机译:Glimpse.3D:用于3D体验捕捉和预览的移动触发式立体人体摄像机

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The Glimpse.3D is a body-worn camera that captures, processes, stores, and transmits 3D visual information of a real-world environment using a low-cost camera-based sensor system that is constrained by its limited processing capability, storage, and battery life. The 3D content is viewed on a mobile device such as a smartphone or a virtual reality headset. This system can be used in applications such as capturing and sharing 3D content in the social media, training people in different professions, and post-facto analysis of an event. Glimpse.3D uses off-the-shelf hardware and standard computer vision algorithms. Its novelty lies in the ability to optimally control camera data acquisition and processing stages to guarantee the desired quality of captured information and battery life. The design of the controller is based on extensive measurements and modeling of the relationships between the linear and angular motion of a body-worn camera and the quality of generated 3D point clouds as well as the battery life of the system. To achieve this, we 1) devise a new metric to quantify the quality of generated 3D point clouds, 2) formulate an optimization problem to find an optimal trigger point for the camera system that prolongs its battery life while maximizing the quality of captured 3D environment, and 3) make the model adaptive so that the system evolves and its performance improves over time.
机译:Glimpse.3D是一款戴在身上的摄像头,它使用低成本的基于摄像头的传感器系统来捕获,处理,存储和传输现实环境中的3D视觉信息,该传感器系统受其有限的处理能力,存储空间和电池寿命。在诸如智能手机或虚拟现实耳机之类的移动设备上查看3D内容。该系统可用于以下应用程序中,例如在社交媒体中捕获和共享3D内容,培训不同专业的人员以及事件的事后分析。 Glimpse.3D使用现成的硬件和标准的计算机视觉算法。它的新颖之处在于能够最佳地控制相机数据的采集和处理阶段,以确保所需的捕获信息质量和电池寿命。控制器的设计基于对人体佩戴的摄像机的线性运动和角运动与生成的3D点云的质量以及系统的电池寿命之间的关系进行广泛的测量和建模。为此,我们1)设计一种新的度量标准以量化生成的3D点云的质量,2)制定优化问题以找到相机系统的最佳触发点,该触发点可以延长电池寿命,同时最大限度地提高捕获的3D环境的质量和3)使模型具有适应性,从而使系统不断发展,并且性能会随着时间的推移而提高。

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