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Enhanced Texture Representation for Moving Targets Classification Using Co-occurrence

机译:使用共现的运动目标分类的增强纹理表示

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This paper presents a moving targets identification system in more effective computational cost by using Gray Level Co-occurrence Matrix (GLCM) instead of using the other texture descriptors: the conventional LBP histograms and LBPs with co-occurrence matrix. The aim of this work is to develop an enhanced texture analysis based method for the detection and classification of the moving targets in real environment. Firstly, the system distinguished the moving regions from the background regions by using an Adaptive Gaussian Mixture Model (GMM). The gray level (grayscale intensity or Tone) texture features on a co-occurrence matrix will be extracted from each segmented moving block by the four texture features, energy, homogeneity, correlation and contrast in four directions (0 , 45 , 90 , and 135 ) and quantized into a feature vector. These exploited texture features will be used to classify the moving objects using the Support Vector Machine (SVM) classification learner. The walking-dog-14-0-3 test sequence from UCF11 dataset is used in experimentation to show the effectiveness of the proposed feature method.
机译:本文通过使用灰度共生矩阵(GLCM)代替其他纹理描述符:传统的LBP直方图和带有共现矩阵的LBP,以更有效的计算成本提出了一种运动目标识别系统。这项工作的目的是开发一种基于纹理分析的增强方法,用于在真实环境中对运动目标进行检测和分类。首先,系统通过使用自适应高斯混合模型(GMM)将运动区域与背景区域区分开。共现矩阵上的灰度(灰度强度或色调)纹理特征将通过四个纹理特征(0、45、90和135上的能量,均一性,相关性和对比度)从每个分割的运动块中提取)并量化为特征向量。这些利用的纹理特征将用于使用支持向量机(SVM)分类学习器对运动对象进行分类。实验中使用了UCF11数据集的walking狗14-0-3测试序列,以证明所提出的特征方法的有效性。

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