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A Tight Lower Bound for an Online Hypercube Packing Problem and Bounds for Prices of Anarchy of a Related Game

机译:在线超立方体包装问题的紧下界和相关游戏的无政府状态价格的界

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We prove a tight lower bound on the asymptotic performance ratio p of the bounded space online d-hypercube bin packing problem, solving an open question raised in 2005. In the classic d-hypercube bin packing problem, we are given a sequence of d-dimensional hypercubes and we have an unlimited number of bins, each of which is a d-dimensional unit hypercube. The goal is to pack (orthogonally) the given hypercubes into the minimum possible number of bins, in such a way that no two hypercubes in the same bin overlap. The bounded space online d-hypercube bin packing problem is a variant of the d-hypercube bin packing problem, in which the hypercubes arrive online and each one must be packed in an open bin without the knowledge of the next hypercubes. Moreover, at each moment, only a constant number of open bins are allowed (whenever a new bin is used, it is considered open, and it remains so until it is considered closed, in which case, it is not allowed to accept new hypercubes). Epstein and van Stee (SIAM J Comput 35(2):431-448, 2005) showed that p is Ω(logd) and O{d/ log d), and conjectured that it is Θ(logd). We show that p is in fact Θ(d/logd). To obtain this result, we elaborate on some ideas presented by those authors, and go one step further showing how to obtain better (offline) packings of certain special instances for which one knows how many bins any bounded space algorithm has to use. Our main contribution establishes the existence of such packings, for large enough d, using probabilistic arguments. Such packings also lead to lower bounds for the prices of anarchy of the selfish d-hypercube bin packing game. We present a lower bound of Ω(d/ log d) for the pure price of anarchy of this game, and we also give a lower bound of Ω (log d) for its strong price of anarchy.
机译:我们证明了有界空间在线d-超立方体箱包装问题的渐近性能比p的紧下界,解决了2005年提出的一个开放问题。在经典的d-超立方体箱包装问题中,我们给出了一系列d-维超立方体,我们有无限数量的垃圾箱,每个垃圾箱都是一个d维单位超立方。目标是将给定的超立方体包装(正交)到最小数量的箱中,以使同一箱中没有两个超立方体重叠。有界空间在线d-超立方体垃圾箱堆积问题是d-超立方体垃圾箱堆积问题的一种变体,其中超多维数据集在线到达,并且每个超多维数据集都必须装在一个开放的垃圾箱中,而无需知道下一个超立方体。此外,在每个时刻,只允许恒定数量的打开箱柜(无论何时使用新的箱柜,都将其视为打开的,并一直保持打开状态,直到将其视为关闭的柜子为止),在这种情况下,不允许接受新的超立方体)。 Epstein和van Stee(SIAM J Comput 35(2):431-448,2005)显示p为Ω(logd)和O {d / log d),并推测其为Θ(logd)。我们证明p实际上是Θ(d / logd)。为了获得这一结果,我们详细阐述了这些作者提出的一些想法,并且进一步展示了如何获得某些特殊实例的更好(离线)包装,对于这些特殊实例,人们知道任何有界空间算法必须使用多少个容器。我们的主要贡献是使用概率论证建立了足够大的d的此类填充的存在。这种包装还导致自私的d-超立方体垃圾桶包装游戏的无政府状态价格下限。对于该游戏的纯无政府状态价格,我们给出了Ω(d / log d)的下限,由于其无政府状态的价格很高,我们也给出了Ω(log d)的下限。

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