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Active Learning Methodologies and Industry 4.0 skills development - A Systematic Review of the Literature

机译:积极学习方法和行业4.0技能发展 - 对文献的系统审查

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This paper presents the main results of a systematic review of the literature investigating Active Learning Methodologies for teaching the skills required from engineers by Industry 4.0. The products include non-technical skills covered in research in the area and the relationship of the technical knowledge explored in each paper with the pillars of Industry 4.0. Also included are the most frequently methodologies related to this theme and teaching methodologies that complement engineering skills development with the Project-Based Teaching (PBL) approach. A formal protocol was used, applied using manuals and search filters. Exclusion criteria were involved, rejecting all papers associated with at least one exclusion criterion defined in the protocol. After applying the search string, 2513 papers were collected, of which only 18 were allowed without restrictions due to the exclusion requirements. This research allowed us to answer the following research questions: Which active learning methodologies are often used in conjunction with Project-Based Approaches (PBL) to improve the engineering profile in Industry 4.0? What skills are these students developing? How are performance assessments carried out during and after applying these methodologies? What is the relationship between classroom strategies and real-world problem-solving? The main results indicate that most of the mapped works are almost as naturally as the skills associated with computer simulation. However, few studies have explored more than two pillars of Industry 4.0 during classroom activities. Among the non-technical skills, such as those most often cited in teamwork, were communication (written and oral), learning autonomy, and time management. It was also possible to identify three main groups of approaches focused on solving real-world problems. The first group focused on solving real-world problems to improve technical skills (required by the industry or university). The second one focused on solving problems that are part of everyday life and social student interaction. A third group that develops projects to evaluate technical and non-technical skills focused on technology, a tool, or to consider a model.
机译:本文介绍了对文献调查主动学习方法的系统审查的主要结果,以教导工程师4.0的工程师所需的技能。该产品包括在该地区的研究中涵盖的非技术技能以及各纸张探索的技术知识与工业支柱的关系。还包括最常见的方法,与此主题和教学方法相关,这些方法与基于项目的教学(PBL)方法补充了工程技能发展。使用正式协议,使用手册和搜索过滤器应用。涉及排除标准,拒绝与协议中定义的至少一个排除标准相关的所有文件。在应用搜索字符串后,收集了2513篇论文,其中仅由于排除要求而没有限制而仅允许18篇。这项研究允许我们回答以下研究问题:哪种主动学习方法通​​常与基于项目的方法(PBL)结合使用,以改善工业4.0的工程简介?这些学生开发了什么技能?如何在应用这些方法期间和之后进行性能评估?课堂战略与现实世界问题的关系是什么?主要结果表明,大多数映射的作品几乎是自然的,作为与计算机模拟相关的技能。然而,很少有研究在课堂活动期间探索了两大的工业支柱。在非技术技能中,例如最常用于团队合作的人,是沟通(书面和口头),学习自主和时间管理。还可以识别三个主要的方法,专注于解决现实世界问题。第一个集团专注于解决现实世界问题,以提高技术技能(行业或大学要求)。第二个专注于解决日常生活和社会学生互动的一部分的问题。第三组开发项目以评估专注于技术,工具或考虑模型的技术和非技术技能。

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