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Chess Problem: CSA Algorithm Based on Simulated Annealing and Experimentation System

机译:棋题:基于模拟退火和实验系统的CSA算法

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This paper concentrates on the algorithm based on simulated annealing approach. The algorithm was implemented for solving the formulated chess problem. The properties of the algorithm were analyzed taking into account the results of experiments made using the designed and implemented experimentation system. This system allows testing various configurations of the algorithm and comparing the effects with those obtained by the algorithms based on ant colony optimization and genetic evolutionary ideas. The paper shows that the proposed algorithm seems to be promising.
机译:本文重点研究基于模拟退火方法的算法。该算法用于解决制定的国际象棋问题。考虑到使用设计和实施的实验系统进行的实验结果,对算法的属性进行了分析。该系统可以测试算法的各种配置,并将效果与基于蚁群优化和遗传进化思想的算法所获得的效果进行比较。本文表明,提出的算法似乎很有希望。

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