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Suitability of a Tool-Speed-Dependent Force Model for VR-Based Soft-Tissue Dissection

机译:基于VR的软组织解剖的工具速度相关力模型的适用性

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Models of tool-tissue interaction forces find a potential application in Virtual Reality (VR) based simulators for surgical training. What remains unclear is the effect of such force models on user performance of surgical tasks with different tool speeds. Since soft-tissue dissection accounts for about 35% of surgical time, we herein conducted a preliminary study on user performance of the 1 degree-of-freedom dissection under an analytic force model for various tool speeds. Derived from empirical force-displacement data, the model had averagely a computation time of 2.5 μs to ensure force rendering via a haptic device. On a VR-based simulator featuring the force model, the user's hand holding a virtual scalpel via the haptic device executed the dissection at the tool speed of 0.10, 1.27, or 2.54 cm/s. User hand movements were recorded by the simulator to compute objective performance metrics of tracing accuracy, speed accuracy, motion quality and damage reduction. User perceived workload was measured using NASA-TLX. One-way ANOVA analyses revealed significantly lower user performance for the tool speed of 0.10 cm/s, compared to both higher speeds. Nonetheless, there were no differences in perceived workload among these speeds. Agreeing with the convention that a low tool speed demands refined hand movements in the dissection, these findings validate the suitability of the force model for VR-based soft-tissue dissection at various tool speeds.
机译:工具-组织相互作用力的模型在基于虚拟现实(VR)的用于外科手术训练的模拟器中找到了潜在的应用。尚不清楚的是,这种力模型对具有不同工具速度的手术任务的用户性能的影响。由于软组织解剖约占手术时间的35%,因此我们在针对各种工具速度的解析力模型下对1自由度解剖的用户性能进行了初步研究。从经验力位移数据得出,该模型的平均计算时间为2.5μs,以确保通过触觉设备提供力。在具有力模型的基于VR的模拟器上,用户通过触觉设备握住虚拟手术刀的手以0.10、1.27或2.54 cm / s的工具速度执行解剖。模拟器记录了用户的手部运动,以计算跟踪精度,速度精度,运动质量和减少伤害的客观性能指标。用户感知的工作负载是使用NASA-TLX进行测量的。单向方差分析表明,与两种较高速度相比,工具速度为0.10 cm / s时,用户性能明显降低。但是,这些速度之间在感知的工作负载方面没有差异。同意低工具速度要求在解剖中进行精确的手部移动的惯例,这些发现证实了力模型在各种工具速度下适用于基于VR的软组织解剖的力模型。

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