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Promotion Effect of Sound Image Location by Unity Audio-Visual Interaction

机译:Unity视听交互对声像定位的促进作用

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Based on audio-visual interaction of Unity, we built a sound image localization subjective evaluation platform in the form of a game and compare it with a conventional platform. The experiment shows that 3D scenes and animation effects of Unity can effectively relieve fatigue, the way using head rotation to find the direction of sound source can make the result get closer to the certain sound azimuth. The direction wheel can prompt the azimuth value, which makes the measurement more accurate. The loudspeakers can achieve higher resolution by this platform.
机译:基于Unity的视听交互,我们构建了游戏形式的声像定位主观评价平台,并将其与常规平台进行了比较。实验表明,Unity的3D场景和动画效果可以有效缓解疲劳,通过头部旋转找到声源方向的方法可以使结果更接近特定的声音方位。方向盘可以提示方位角值,从而使测量更加准确。扬声器可以通过该平台实现更高的分辨率。

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