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O-Shooting: An Orientation-based Basketball Shooting Mixed Reality Game Based on Environment 3D Scanning and Object Positioning

机译:O-Shooting:基于环境3D扫描和对象定位的基于方向的篮球投篮混合现实游戏

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Most of the existing AR applications utilize the builtin camera on a mobile device for pose estimation to display 3D objects in a virtual space. In this paper, an environment 3D infomation is scanned by a depth camera with an object positioning capability for pose estimation, providing reliable 3D object displaying results between a virtual space and a real space. A prototype mixed reality (MR) basketball game called “O-Shooting” is proposed to demonstrate the displaying effect in a mixed reality scenario on a mobile device.
机译:大多数现有的AR应用程序利用移动设备上的内置摄像头进行姿势估计,以在虚拟空间中显示3D对象。在本文中,深度3D信息通过具有对象定位功能的深度相机进行扫描以进行姿势估计,从而在虚拟空间和真实空间之间提供可靠的3D对象显示结果。提出了一种名为“ O-Shooting”的原型混合现实(MR)篮球游戏,以演示在移动设备上的混合现实场景中的显示效果。

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