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Modeling User Interface of First-Aid Application Game Using User Centered Design (UCD) Method

机译:使用用户中心设计(UCD)方法对急救应用游戏的用户界面进行建模

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Children aged 10-12 years old are considered able to know and do first-aid. At those ages, children have been exposed to various learning medias. One of learning medias is game applications. Based on preliminary observations, by testing usability of existing game apps, User Interface is considered not good. Therefore, the users cannot use the application properly. This is caused by several factors. They are effectiveness, productivity, accessibility and universality. Applications that have low usability can be caused by the imperfection or insufficient of the application suitability with the needs of the user. In order to fit the user interface to the needs of the user, it is necessary to model the user interface of the first-aid application game using User Centered Design (UCD) method. Using UCD is used to generate a User Interface model that fits to the needs of the user. The modeling of the game application is formed in a prototype. After that, a test is conducted to the user to measure the usability of the game by using Quality in Use Integrated Measurement (QUIM). The results of usability testing is 81.05%.
机译:10-12岁的儿童被认为能够进行急救。在这些年龄段,儿童接触到各种学习媒体。学习媒体之一是游戏应用程序。根据初步观察,通过测试现有游戏应用程序的可用性,认为用户界面不好。因此,用户无法正确使用该应用程序。这是由多种因素引起的。它们是有效性,生产力,可访问性和普遍性。可用性低下的应用程序可能是由于应用程序的不完善或不适合用户的需求而引起的。为了使用户界面适合用户的需求,有必要使用以用户为中心的设计(UCD)方法对急救应用游戏的用户界面进行建模。使用UCD可以生成适合用户需求的用户界面模型。游戏应用程序的建模是在原型中形成的。之后,使用质量综合使用量度(QUIM)对用户进行测试,以衡量游戏的可用性。可用性测试的结果是81.05%。

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