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Random Forest for Modeling and Rendering of Viscoelastic Deformable Objects

机译:粘弹性可变形物体建模和渲染的随机森林

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In the recent past, data-driven approaches have gained importance for modeling and rendering of haptic properties of deformable objects. In this paper, we propose a new data-driven approach based on a well known machine learning technique: random forest. We train the random forest for regression for estimating the input-output mapping between discrete-time interaction data (position/displacement and force) collected on a homogeneous deformable object. Unlike currently existing data-driven approaches, we use at most 1% of the recorded interaction data for the training of the random forest. Even then, the trained random forest model reproduces all the interactions used for the training with a good accuracy. This also provides promising results on unseen data. When employed for haptic rendering, the model estimates smooth and stable interaction forces at an update rate more than 650 Hz.
机译:在最近的过去,数据驱动方法对于可变形对象的触觉特性的建模和渲染已变得越来越重要。在本文中,我们提出了一种基于众所周知的机器学习技术的新数据驱动方法:随机森林。我们训练随机森林进行回归,以估计在均匀可变形物体上收集的离散时间交互作用数据(位置/位移和力)之间的输入-输出映射。与当前现有的数据驱动方法不同,我们最多使用记录的交互数据的1%来训练随机森林。即使这样,经过训练的随机森林模型也可以很好地再现用于训练的所有交互。这也为看不见的数据提供了有希望的结果。当用于触觉渲染时,该模型以大于650 Hz的更新速率估计平滑且稳定的交互作用力。

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