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Strategies Game Research Based on Rough Sets Attribute Reduction

机译:基于粗糙集属性减少的战略游戏研究

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The increasing number of strategies in strategy game has multiplied the calculation complexity. In order to explore this problem, the proposed article has developed a rough sets-game theory model based on attribute reduction. This model utilizes the importance of attributes to evaluate the importance of the opponent's strategies and obtain the minimum reduction set. The minimum reduction set replaces the opponent's original strategy set. The result shows that, this method can short the calculation time and also decrease the computational complexity. When calculating the attributes importance, the decision preferences of opponents are obtained, where different strategies are utilized for opponents. It is helpful for decision makers to formulate strategies based on the opponent's decision preferences. Number example suggests that, this method can reduce the number of opponent's strategies, and decreases the calculation work and the analysis dimension from 4*m to 2*m. The research result can provide useful insights for decision makers.
机译:较越来越多的战略游戏策略乘以计算复杂性。为了探讨这个问题,所提出的文章基于属性减少开发了一个粗糙的集合博弈论模型。该模型利用了属性的重要性来评估对手的策略的重要性并获得最小缩减集。最小缩减集取代了对手的原始策略集。结果表明,该方法可以缩短计算时间并降低计算复杂度。在计算属性重要性时,获得了对手的决策偏好,其中不同的策略用于对手。有助于决策者根据对手的决定偏好制定战略。数字示例表明,此方法可以减少对手的策略的数量,并将计算工作和分析维度从4 * M降至2 * m。研究结果可以为决策者提供有用的见解。

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