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Different Speeds Suffice for Rendezvous of Two Agents on Arbitrary Graphs

机译:任意图上两个代理的集合速度不同

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We consider the rendezvous problem for two robots on an arbitrary connected graph with n vertices and all its edges of length one. Two robots are initially located on two different vertices of the graph and can traverse its edges with different but constant speeds. The robots do not know their own speed. During their movement they are allowed to meet on either vertices or edges of the graph. Depending on certain conditions reflecting the knowledge of the robots we show that a rendezvous algorithm is always possible on a general connected graph. More specifically, we give new rendezvous algorithms for two robots as follows. (1) In unknown topologies. We provide a polynomial time rendezvous algorithm based on universal exploration sequences, assuming that n is known to the robots. (2) In known topologies. In this case we prove the existence of more efficient rendezvous algorithms by considering the special case of the two-dimensional torus.
机译:我们考虑两个机器人在具有n个顶点及其所有边长为1的任意连接图上的交会问题。最初有两个机械手位于图形的两个不同顶点上,并且可以以不同但恒定的速度遍历其边缘。机器人不知道自己的速度。在移动过程中,它们可以在图形的顶点或边上相遇。根据反映机器人知识的某些条件,我们表明,在一般的连接图上总会合算法总是可行的。更具体地说,我们为两个机器人提供了新的集合点算法,如下所示。 (1)在未知拓扑中。假设机器人已知n,我们提供基于通用探索序列的多项式时间会合算法。 (2)在已知拓扑中。在这种情况下,通过考虑二维圆环的特殊情况,我们证明了更有效的集合算法。

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