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A Fuzzy-Based System for Qualified Voting in P2P Mobile Collaborative Team: Effects of Member Activity Failure

机译:P2P移动协作团队中基于模糊的合格投票系统:成员活动失败的影响

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Mobile computing has many application domains. One important domain is that of mobile applications supporting collaborative work. In a collaborative work, the members of the team has to take decision or solve conflicts in project development (such as delays, changes in project schedule, taskasignment, etc.) and therefore members have to vote. Voting can be done in many ways, and in most works in the literature consider majority voting, in which every member of the team accounts on for a vote. In this work, we consider a more realistic case where a vote does not account equal for every member, but accounts on according to member's active involvement and reliability in the groupwork. We present a voting model, that we call qualified voting, in which every member has a voting score according to four parameters: Number of Activities the Member Participates (NAMP), Number of Activities the Member has Successfully Finished (NAMSF), Number of Online Discussions the Member has Participated (NODMP), Number of Activities the Member Failures (NAMF). Then, we use fuzzy based model to compute a voting score for the member. The simulation results show that with increasing of the number of activities the member failures, the VS is decreased. When NAMP, NAMSF and NODMP are high, the voting sore is high. The proposed system can choose reliable peers with good votingscore in P2P mobile collaborative team.
机译:移动计算具有许多应用领域。一个重要的领域是支持协作工作的移动应用程序。在协作工作中,团队成员必须做出决定或解决项目开发中的冲突(例如延迟,项目进度表更改,任务分配等),因此成员必须投票。投票可以通过多种方式进行,而且在文献中的大多数著作中,投票都是以多数票来进行的,在这种投票中,团队中的每个成员都在投票。在这项工作中,我们考虑一个更现实的情况,即投票并不代表每个成员均等,而是根据成员在团队合作中的积极参与和可靠度来进行投票。我们提出一种投票模型,即合格投票,其中每个成员根据四个参数都有一个投票分数:成员参加的活动数(NAMP),成员成功完成的活动数(NAMSF),在线人数成员参加的讨论(NODMP),成员失败的活动数(NAMF)。然后,我们使用基于模糊的模型来计算成员的投票分数。仿真结果表明,随着活动次数的增加,成员失效,VS减小。当NAMP,NAMSF和NODMP高时,投票率高。所提出的系统可以选择P2P移动协作团队中具有良好投票评分的可靠对等方。

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