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Opening Holes in Discrete Objects with Digital Homotopy

机译:用数字同伦法在离散对象上开孔

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Discrete objects are sets of pixels, voxels or their analog in higher dimension. A three-dimensional discrete object can contain holes such as tunnels, handles or cavities. Opening the holes of an object consists in erasing all its holes by removing some parts of it. The main idea is to take a point of the object and to dilate it inside the object without changing its homotopy type: the remaining points in the object are those which have to be removed. This process does not require the computation of the homology groups of the object and is only based on the identification of simple points. In this experimental paper we propose two algorithms for opening the holes of a discrete object endowed with any adjacency relation in arbitrary dimension. Both algorithms are based on the distance transform of the object and differ in how the dilation is performed, favoring either time complexity or the quality of the output. Moreover, these algorithms contain a parameter that controls the thickness of the removed parts.
机译:离散对象是高维像素,体素或其类似物的集合。三维离散对象可以包含孔,例如隧道,手柄或空腔。打开对象的孔包括通过删除对象的某些部分来擦除其所有孔。主要思想是获取对象的一个​​点并将其扩展到对象内部,而无需更改其同伦类型:对象中的其余点是必须删除的那些点。该过程不需要计算对象的同源性组,而仅基于简单点的识别。在本实验文件中,我们提出了两种算法来打开具有任意维的邻接关系的离散对象的孔。两种算法都基于对象的距离变换,并且在执行膨胀的方式上有所不同,从而有利于时间复杂度或输出质量。而且,这些算法包含一个参数,该参数控制所移除零件的厚度。

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