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Tailored, Multimodal and Opportune Interactions on a Wearable Sport Coach: The WE-nner Framework

机译:可穿戴运动教练的量身定制,多模式和适时互动:WE-nner框架

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A growing body of evidence from Psychology and Sport Sciences shows that physical activity can be a cost-effective and safe intervention for the prevention and treatment of a wide range of mental and physical health problems. Research in domains such as the Internet of Things (IoT), wearables and persuasive technologies suggest that a coach intended to promote physical activities needs to provide personalized interaction. In this paper we introduce the WE-nner (pronounce "winner") framework for designing an automated coach promoting physical activity which supports interactions between the user and a smart wearable that are: (1) personalized to the user, (2) dynamic (e.g. occurring during a physical activity), and (3) multimodal (e.g. combine graphics, text, audio and touch). We explain how we implemented this framework on a commercial smartwatch and provide illustrative examples on how it provides dynamic personalized and multimodal interactions considering features from user's profile. Future directions are discussed in terms of how this framework can be used and adapted to consider theories and models from Psychology and Sport Sciences.
机译:来自心理学和体育科学的越来越多的证据表明,体育锻炼可以预防和治疗各种精神和身体健康问题,是一种具有成本效益且安全的干预措施。对诸如物联网(IoT),可穿戴设备和说服性技术等领域的研究表明,旨在促进体育锻炼的教练需要提供个性化的互动。在本文中,我们介绍了WE-nner(发音为“优胜者”)框架,该框架用于设计促进身体活动的自动教练,该教练支持用户与智能可穿戴设备之间的互动,这些互动包括:(1)对用户个性化,(2)动态( (例如发生在体育活动中),以及(3)多模式(例如,将图形,文本,音频和触摸结合在一起)。我们将解释如何在商用智能手表上实现此框架,并提供示例性示例,说明如何考虑用户个人资料中的功能来提供动态的个性化和多模式交互。关于如何使用和修改此框架以考虑心理学和体育科学的理论和模型,讨论了未来的方向。

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