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Two-scale geographic back-pressure algorithm for deep space networks

机译:深空网络的两尺度地理背压算法

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In order to efficiently transfer data, rate control and route scheduling are critical in deep space scenarios. The major challenge is the long-haul and intermittent links, which easily leads to low link utilization. However, Traditional backpressure algorithms can not acquire accurate queue information and maintain long queues at each node. Therefore, we devise a system model for deep space networks, which divides the network into different clusters according to different distance scales. Then, we propose a two-scale geographic back-pressure algorithm whose goal is to improve throughput and decrease propagation delays. In one cluster, we introduce a delay cost function with geographic location information of nodes. And we implement two types of queues at each node between different clusters. The simulation results demonstrate that our algorithm can get smaller average queue lengths and reduce end-to-end delays by 23% compared to original back-pressure algorithms.
机译:为了有效地传输数据,速率控制和路由调度在深空场景中至关重要。主要挑战是长距离和间歇性链路,这很容易导致链路利用率低。但是,传统的背压算法无法获取准确的队列信息,并且无法在每个节点上维持较长的队列。因此,我们设计了一种用于深空网络的系统模型,该模型根据不同的距离尺度将网络划分为不同的集群。然后,我们提出了一种两尺度的地理背压算法,其目的是提高吞吐量并减少传播延迟。在一个集群中,我们引入了具有节点地理位置信息的延迟成本函数。并且我们在不同集群之间的每个节点上实现两种类型的队列。仿真结果表明,与原始背压算法相比,我们的算法可以获得更小的平均队列长度,并减少了23%的端到端延迟。

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