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A GPU-based parallel slicer for 3D printing

机译:基于GPU的3D打印平行切片机

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摘要

Mesh slicing is one of the most common operations in additive manufacturing (AM). However, the computing burden for such an application is usually very heavy, especially when dealing with large models. Nowadays the graphics processing units (GPU) have abundant resources and it is reasonable to utilize the computing power of GPU for mesh slicing. In the paper, we propose a parallel implementation of the slicing algorithm using GPU. We test the GPU-accelerated slicer on several models and obtain a speedup factor of about 30 when dealing with large models, compared with the CPU implementation. Results show the power of GPU on the mesh slicing problem. In the future, we will extend our work and standardize the slicing process.
机译:网格切片是添加剂制造中最常见的操作之一(AM)。然而,这种应用的计算负担通常很重,特别是在处理大型型号时。如今,图形处理单元(GPU)具有丰富的资源,并且可以使用GPU的计算能力来进行网格切片。在本文中,我们提出了使用GPU的SliCing算法的平行实现。与CPU实现相比,我们在多种型号上测试GPU加速的切片机,并在处理大型型号时获得约30的加速因子。结果显示GPU对网状切片问题的力量。将来,我们将延长我们的工作并标准化切片过程。

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