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Bandwidth issues in IP based lighting controls

机译:基于IP的照明控件中的带宽问题

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The task to switch on 100 lights together seems rather easy, but it gets rather difficult when using established TCP/IP transport through bandwidth-restricted controls-RF connections: A convenient “time-to-light” after pushing a button should stay below 0.2 seconds. Without any optimization, the control may easily take more than 10 seconds before the action is completed. This paper addresses the timing issues created by limited available bandwidth, and proposes a set of measures to ensure useful performance when creating Internet based lighting controls on low bandwidth RF links. It is shown how the use of UDP, IPv6 multicast, distributed scene handling and specific acknowledgement procedures achieves decent lighting controls performance also on IP based RF links.
机译:一起打开100个灯的任务似乎很容易,但是当通过带宽受限的控件-RF连接使用已建立的TCP / IP传输时,这将变得相当困难:按下按钮后的便捷“点亮时间”应保持在0.2以下秒。如果不进行任何优化,则控制可能很容易花费超过10秒的时间才能完成操作。本文解决了由于可用带宽有限而造成的时序问题,并提出了一系列措施,以确保在低带宽RF链路上创建基于Internet的照明控件时的有用性能。它显示了如何使用UDP,IPv6多播,分布式场景处理和特定的确认程序,以及如何在基于IP的RF链路上实现良好的照明控制性能。

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