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'Don't Say That!' A Survey of Persuasive Systems in the Wild

机译:“不要那么说!”野外说服系统研究

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Language use is a type of behavior not yet addressed by the academic persuasive technology community. Yet, many existing applications seek to change users' word choices or writing style. This paper catalogues 32 such applications in common usage or reported in the popular media. We use Schwartz's Theory of Basic Human Values to understand what motivates each attempt to persuade; we use the Persuasive Systems Design (PSD) model to understand contexts and techniques of persuasion. While motivations span the full range of human values, most applications serve values of Achievement, Conformity, or Universalism. Many are autogenous in intent, using reduction, suggestion, and self-monitoring strategies to support behavior change. However, the corpus also includes many endogenous applications that seek to change others' attitudes.
机译:语言使用是学术说服技术社区尚未解决的一种行为。然而,许多现有的应用程序试图改变用户的单词选择或书写风格。本文对32种此类常见应用或流行媒体报道的应用进行了分类。我们使用施瓦兹的《基本人类价值理论》来理解促使每个尝试说服的动机。我们使用说服系统设计(PSD)模型来理解说服的上下文和技术。尽管动机涵盖了人类的全部价值,但大多数应用程序都服务于成就,整合或普世主义的价值。许多人的意图是自发的,使用减少,建议和自我监控策略来支持行为改变。但是,语料库还包含许多试图改变他人态度的内生性应用程序。

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