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Graph Edit Distance: Basics and History

机译:图形编辑距离:基础和历史

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摘要

Defining a metric between objects is a basic step of any pattern recognition algorithm. Using graphs, this notion of distance is not straightforward. Among the different distances between graphs that one may imagine, the Graph Edit Distance has progressively become a standard tool within the structural pattern recognition framework. Indeed, this distance allows to take into account fine differences between graphs, may be easily tuned and may satisfy all the axioms of a distance. Basically, the most common definition of the graph edit distance is based on the notion of edit path. An edit path between two graphs G_1 and G_2 is a sequence of node/edge removal/substitution or insertion operations transforming G_1 into G_2. Each edit path may be associated to a cost hence defining the Graph Edit Distance between G_1 and G_2 as the minimal cost of all edit paths between these two graphs. Within this survey, we will first review some definitions and properties of the Graph Edit Distance in order to set up a framework which will allow us to review the main families of methods used to compute the graph edit distance. Among them, we may cite methods based on a tree search or methods based on integer programming.
机译:定义对象之间的度量标准是任何模式识别算法的基本步骤。使用图形,距离的概念并不简单。在人们可能想到的图形之间的不同距离中,图形编辑距离已逐渐成为结构模式识别框架内的一种标准工​​具。实际上,该距离允许考虑图形之间的细微差异,可以轻松调整并且可以满足距离的所有公理。基本上,图形编辑距离的最常见定义是基于编辑路径的概念。两个图G_1和G_2之间的编辑路径是将G_1转换为G_2的一系列节点/边缘移除/替换或插入操作。每个编辑路径可能与成本相关联,因此将G_1和G_2之间的图形编辑距离定义为这两个图形之间所有编辑路径的最小成本。在本次调查中,我们将首先回顾“图形编辑距离”的一些定义和属性,以建立一个框架,该框架将使我们能够查看用于计算图形编辑距离的主要方法系列。其中,我们可能会引用基于树搜索的方法或基于整数编程的方法。

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