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Three Layer Game Theoretic Decision Framework for Cyber-Investment and Cyber-Insurance

机译:网络投资和网络保险的三层博弈理论决策框架

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Cyber-threat landscape has become highly complex, due to which isolated attempts to understand, detect, and resolve cybersecurity issues are not feasible in making a time constrained decisions. Introduction of cyber-threat information (CTI) sharing has potential to handle this issue to some extent, where knowledge about security incidents is gathered, exchanged across organizations for deriving useful information regarding the threat actors and vulnerabilities. Although, sharing security information could allow organizations to make informed decision, it may not completely eliminate the risks. Therefore, organizations are also inclined toward considering cyber-insurance for transferring risks to the insurers. Also, in networked environment, adversaries may exploit the information sharing to successfully breach the participating organizations. In this paper, we consider these players, i.e. organizations, adversary, and insure, to model a three layer game, where players play sequentially to find out their optimal strategies. Organizations determine their optimal self-defense investment to make while participating in CTI sharing and cyber-insurance. The adversary looks for an optimal attack rate while the insurer targets to maximize its profit by offering suitable coverage level to the organizations. Using backward induction approach, we conduct subgame perfect equilibrium analysis to find optimal strategies for the involved players. We observe that when cyber-insurance is not considered, attacker prefers to increase its rate of attack. This motivates the organizations to consider cyber-insurance option for transferring the risks on their critical assets.
机译:网络威胁的情况已经变得非常复杂,因此,在做出时间受限的决定时,孤立地理解,检测和解决网络安全问题的尝试是不可行的。引入网络威胁信息(CTI)共享有可能在一定程度上解决此问题,因为在这里可以收集有关安全事件的知识,并在组织之间进行交换以获取有关威胁参与者和漏洞的有用信息。尽管共享安全信息可以使组织做出明智的决定,但它可能无法完全消除风险。因此,组织也倾向于考虑将网络保险转移给保险公司的风险。同样,在网络环境中,对手可能会利用信息共享来成功破坏参与组织。在本文中,我们考虑了这些参与者(即组织,对手和保险人)对三层游戏进行建模,在该游戏中,玩家按顺序进行游戏以找出自己的最佳策略。组织可以确定自己在参与CTI共享和网络保险时的最佳自卫投资。对手寻求最佳的攻击率,而保险公司的目标是通过为组织提供适当的承保范围来最大程度地提高利润。使用向后归纳法,我们进行子博弈完美均衡分析,以找到参与玩家的最佳策略。我们观察到,当不考虑网络保险时,攻击者倾向于提高其攻击率。这促使组织考虑使用网络保险方案来转移其关键资产上的风险。

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