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New rate distortion optimization method for video coding

机译:一种新的视频编码率失真优化方法

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In this paper, we propose a new rate-distortion optimization (RDO) method for high efficient video coding (HEVC), based on texture and motion masking properties of video. Firstly, the texture perception factors of the coding tree units are defined by using the energy features of the gray level co-occurrence matrix (GLCM), and the motion regions are obtained by using robust orthogonal subspace learning (ROSL), and motion perception factor is defined. Then, we combine the texture and motion perception factors to define the perceptual scaling factor. Finally, we adjust the Lagrangian multiplier and quantization parameter adaptively according to the perceptual scaling factor. Experimental results show that the highest bit rate is reduced by 4.2% and 6.2% under the same peak signal-to-noise ratio (PSNR) and structural similarity (SSIM) over the HEVC test model 16.0 (HM 16.0) for low-delay P configurations, respectively.
机译:在本文中,我们基于视频的纹理和运动掩蔽属性,提出了一种用于高效视频编码(HEVC)的新的速率失真优化(RDO)方法。首先,利用灰度共生矩阵(GLCM)的能量特征定义编码树单元的纹理感知因子,并利用鲁棒正交子空间学习(ROSL)获得运动区域,并利用运动感知因子被定义为。然后,我们结合纹理和运动感知因子来定义感知缩放因子。最后,我们根据感知比例因子自适应地调整拉格朗日乘数和量化参数。实验结果表明,在相同的峰值信噪比(PSNR)和结构相似度(SSIM)的情况下,相对于HEVC测试模型16.0(HM 16.0),最高比特率降低了4.2 \%和6.2 \%分别延迟P个配置。

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