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Survey on Game Theory Approach in Wireless Body Area Network

机译:无线体积网络博弈论方法调查

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A Wireless Body Area Network (WBAN) is used to collect biological signals from human body with the help of medical equipment and sensors that are connected wirelessly and they are placed outside or inside the body for different no-nmedical and medical applications. The standard developed for WBAN is IEEE 802.15.6. The rapid enhancement of Body Sensor Networks (BSNs) provides continuous health monitoring to control patient’s life as they play important role for saving life of patient’s by utilizing several variety of sensors that are used in the health care applications. These sensors monitor continuously different biological functions such as blood pressure, temperature, Electrocardiogram(ECG), heart rate, Electroencephalogram (EEG) etc. The data which is collected are transmitted the information at regular intervals to a central hub. The patient’s health monitor in real-time is the primary goal as it helps to design and support several non-medical applications such as detection of gesture for interactive games, cognitive, movement and recognition of emotions during drive assistance etc. However, WBAN application concept is still a exigent post to be considered for several technical demands like energy efficiency, lifetime of network, security, criticality of data, network throughput and prioritization. Hence, most of the WBANs utilizes wireless channel for process of communication in which these typical sensors with single transceiver device transmits the information with low power by utilizing a single /multi-channel by game theoretic approach in WBAN. In this paper, an attempt has been made to explain different types of game theoretic approaches used in WBAN.
机译:无线体积网络(WBAN)用于在医疗设备和无线连接的传感器的帮助下收集来自人体的生物信号,并且它们放置在身体外部或在主体内部以进行不同的NO-NMEDICACE和医疗应用。为WBAN开发的标准是IEEE 802.15.6。身体传感器网络(BSNS)的快速增强提供了持续的健康监测,以控制患者的生命,因为它们通过利用医疗保健应用中使用的几种传感器来节省患者的寿命来节省患者的重要作用。这些传感器监测连续不同的生物功能,例如血压,温度,心电图(ECG),心率,脑电图(EEG)等。收集的数据以规则的间隔将信息以规则的间隔传送到中心集线器。实时患者的健康监视器是主要目标,因为它有助于设计和支持几种非医学应用,例如检测互动游戏,认知,运动和在驱动辅助期间情绪的识别等的姿态等。然而,WBAN应用概念仍然是一个简历的帖子,可以考虑几种技术要求,如能量效率,网络的一生,安全,数据的关键性,网络吞吐量和优先级。因此,大多数WBAN利用用于通信过程的无线信道,其中通过WBAN中的游戏理论方法利用单个/多通道,这些典型传感器通过WBAN中的游戏理论方法将具有低功率的信息发送低功率。在本文中,已经尝试解释WBAN中使用的不同类型的游戏理论方法。

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