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Game Theory for Wireless Sensor Networks: A Survey

机译:无线传感器网络的博弈论:一项调查

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Game theory (GT) is a mathematical method that describes the phenomenon of conflict and cooperation between intelligent rational decision-makers. In particular, the theory has been proven very useful in the design of wireless sensor networks (WSNs). This article surveys the recent developments and findings of GT, its applications in WSNs, and provides the community a general view of this vibrant research area. We first introduce the typical formulation of GT in the WSN application domain. The roles of GT are described that include routing protocol design, topology control, power control and energy saving, packet forwarding, data collection, spectrum allocation, bandwidth allocation, quality of service control, coverage optimization, WSN security, and other sensor management tasks. Then, three variations of game theory are described, namely, the cooperative, non-cooperative, and repeated schemes. Finally, existing problems and future trends are identified for researchers and engineers in the field.
机译:博弈论(GT)是一种数学方法,用于描述智能理性决策者之间的冲突与合作现象。特别是,该理论已被证明在无线传感器网络(WSN)的设计中非常有用。本文调查了GT的最新发展和发现及其在WSN中的应用,并向社区提供了这个充满活力的研究领域的总体信息。我们首先在WSN应用领域中介绍GT的典型配方。描述了GT的角色,包括路由协议设计,拓扑控制,功率控制和节能,数据包转发,数据收集,频谱分配,带宽分配,服务质量控制,覆盖范围优化,WSN安全性以及其他传感器管理任务。然后,描述了博弈论的三个变体,即合作,非合作和重复方案。最后,为该领域的研究人员和工程师确定了存在的问题和未来的趋势。

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