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Predicting operator's cognitive and motion skills from joystick inputs

机译:通过操纵杆输入预测操作员的认知和运动技能

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The skill level of a human operator is crucial in operating a complicated process. In this paper, we pay particular attention to operating a forest harvester. A simple computer game simulates the operation of a harvester as well as collects input data from the player and output data from the simulation model. First, we study the nature of the input and output data and illustrate them using PCA. Then, we proceed to using only input data and train a neural network model from operator inputs to skill level. Results show that the skill can be predicted reasonably well. The model itself is static, but dynamics are captured using specific indicators. Using bare input data simplifies data collection and makes the prediction faster. We do not have to use data that depend on the machine or environment, and the skill level can be predicted soon after the operator grabs the controls. The next phase will be using the skill information for operation support.
机译:操作员的技能水平对于操作复杂的过程至关重要。在本文中,我们特别注意操作森林砍伐机。一个简单的计算机游戏可以模拟收割机的操作,还可以收集来自玩家的输入数据和来自模拟模型的输出数据。首先,我们研究输入和输出数据的性质,并使用PCA对其进行说明。然后,我们继续只使用输入数据,并训练从操作员输入到技能水平的神经网络模型。结果表明,可以很好地预测该技能。该模型本身是静态的,但是使用特定的指标来捕获动态。使用裸露的输入数据可简化数据收集并加快预测速度。我们不必使用依赖于机器或环境的数据,并且在操作员抓住控件后可以很快预测技能水平。下一阶段将使用技能信息提供操作支持。

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