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Using motion capturing sensor systems for natural user interface

机译:使用运动捕获传感器系统进行自然用户界面

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This paper describes the design and implementation of a natural sensor-based interface intended for 3D graphics software packages and virtual reality (VR) environments. The interface operates through natural pointing gestures and replaces the conventional pointing devices which are usually used to interact with such software environments. It is implemented on the basis of the motion capturing sensor system (MCSS) Microsoft Kinect for Windows. The prototype integration with the 3D software package Blender as well as implementation details and challenges are discussed.
机译:本文介绍了用于3D图形软件包和虚拟现实(VR)环境的自然传感器的界面的设计和实现。界面通过自然指向手势操作,并替换通常用于与这种软件环境交互的传统指向设备。它是基于运动捕获传感器系统(MCSS)Microsoft Kinect for Windows的实现。讨论了与3D软件包搅拌机的原型集成以及实现细节和挑战。

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