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A Dynamic Interaction Simulator for Studying Macroscopic Swarm Self-organization of Autonomous Surface Watercraft

机译:研究自主水面舰艇宏观群自组织的动态交互模拟器

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Despite the advances in autonomous watercraft, both underwater andsurface, a robust methodology for distributed control and selforganizationin swarms is lacking. In the present work we develop asimulator that allows for investigations of swarm macroscopicdynamics when the interaction forces between the constituent units ofthe swarm abide with different mathematical laws and governingequations. Every watercraft unit in the swarm is represented as amassless rigid beam of known length connecting two point masseswith, in general, different value at the ends. This defines the mass andthe moment of inertia of each vehicle in the swarm. The masses of onevehicle need not generally interact with those of other vehiclesgravitationally. In contrast the bow and stern masses can be taken to be“charged”, with identical or oppositely signed charges, resulting inattractive or repulsive forces obeying some form of easilyprogrammable, mathematical, law. Additionally, the charged masses atthe ends of each vehicle will also be subject to externally applied forcefields. Each vehicle will as a result move on a path that is notpreprogrammed, but is derived dynamically on the basis of the unit’sinteractions with other units in the swarms together with the effect ofany exogenous fields. The macroscopic dynamics of swarms ofvehicles complying with programmable artificial physics of the sortintroduced above need to be analyzed in order to be able, at asubsequent stage, to reverse engineer the observed dynamics and designgoverning laws for the interactions so that a desired pattern of swarmbehavior or self-organization emerges on the holistic level. A simulatorwill be used to support analytical findings based on the theory ofdissipative structures and self-organizing systems applied to distributedcontrol and automated dynamic planning of surface watercraft systems.A critical detail is the fact that such vehicles are restricted to moving ona plane in the simplest of case assumptions. Simulations using the toolof this work will allow further investigations, enabling the developmentof a formal synthesis technique of dynamic interaction governing lawsmeeting arbitrary macroscopic self-organization requirements.
机译:尽管自主的飞船取得了进步,无论是水下还是水下 表面,一种用于分布式控制和自组织的可靠方法 成群结队的缺乏。在目前的工作中,我们开发了一个 可以对群体进行宏观调查的模拟器 组成单元之间相互作用时的动力学 群体遵循不同的数学定律和治理 方程。群中的每个船只单位都表示为 已知长度的无质量刚性梁,连接两点质量 通常,两端的价值不同。这定义了质量和 群中每辆车的惯性矩。群众一 车辆通常不需要与其他车辆交互 引力。相反,船首和船尾的质量可以认为是 “收费”,带有相同或相反签收的费用,导致 服从某种形式的吸引力或排斥力 可编程的,数学的,法律的。此外,带电质量为 每辆车的末端也将受到外力的作用 领域。结果,每辆车将沿着不 预先编程,但根据单元的动态导出 与群中其他单位的互动以及 任何外生的领域。群的宏观动力学 符合此类可编程人工物理学的车辆 需要对以上介绍的内容进行分析,以便能够 随后阶段,对观察到的动力学和设计进行逆向工程 决定相互作用的规律,从而形成理想的群体模式 行为或自组织出现在整体水平上。模拟器 将用于支持基于理论的分析结果 耗散结构和自组织系统应用于分布式 控制和自动进行水上船只系统的动态规划。 一个关键的细节是,此类车辆仅限于继续行驶 最简单的情况假设下的飞机。使用工具进行仿真 这项工作将允许进行进一步的调查,从而促进开发 动力相互作用规律的形式综合技术研究 满足任意宏观自组织要求。

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